The actor had turned down the role multiple times, but after a thorough search, Marvel was convinced Evans was the only person who could play Steve Rogers. “It was a nail-biting time,” Finn recalls of wooing Evans into picking up Captain America’s shield. A decade after he auditioned for 2008’s Iron Man, Downey would record his final lines (“I am Iron Man”) on the soundstage next door to where he auditioned. Downey went on to anchor the Marvel Cinematic Universe and would earn unimaginable paydays for the role ($ 50 million for 2012’s Avengers). ![]() ![]() “It was an unexpected choice,” Finn says of the Iron Man casting. Downey, too, was taking a leap of faith on Marvel, agreeing to screen-test for an upstart studio that had no films to its name. Marvel took a leap of faith on Downey - who at the time was an Oscar-nominated actor whose career had taken a hit after personal and legal issues. “He was someone we all felt really strongly would be amazing as Black Panther,” says Finn. The actor had auditioned for the role of Drax in Guardians of the Galaxy, and while it didn’t work out, he impressed the team, who kept him in mind for something else - no audition required. It was the Marvel Studios team, including Kevin Feige and Captain America: Civil War directors Anthony Russo and Joe Russo, who said they were including Black Panther in the 2016 film and wanted Boseman to play him. The actor was in Zurich promoting his James Brown biopic, Get On Up, when his manager pulled him off a red carpet with an urgent call. ![]() Here, Finn pulls back the curtain on how the studio found its heroes. The casting director has been behind Marvel Studios‘ films since 2008’s Iron Man, and has seen the Marvel Cinematic Universe become a Hollywood juggernaut, largely due to the charisma and charms of its stars. Over the past decade-plus, Sarah Finn has assembled a universe of talent.
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![]() Improvements in the economy and multiplayer aspects of the game were planned, and a new race, who appeared to have some sort of affinity with nature, was conceptualised. Though there are no plans for developing any new Dungeon Keeper games at the moment, the Bullfrog statement points out that this is always a possibility for the future. The projects that provoked Dungeon Keeper 3's cancellation were EA's Harry Potter and Lord of the Rings games. There are currently no plans for another Dungeon Keeper game, however it remains an important franchise and there may be opportunities for us to pursue that direction in the future." "A third episode of the Dungeon Keeper saga was underway, but opportunities to develop new intellectual properties on new platforms such as PlayStation 2 have meant that DK3 has been put on hold. At the time, Bullfrog's website explained that it had cancelled production to work on other projects: Development was cancelled in March 2000, though it was not until August of the same year that Bullfrog Productions revealed that the game had been cancelled. Though never officially announced by publisher EA, development was acknowledged by a website update from the DK3 team in early February 2000. Game designer and scriptwriter Zy Nicholson resigned from the studio in late 1999 and was replaced on the project by Ernest W. High-level conceptualisation and design documentation formally began after the release of Dungeon Keeper 2 in June 1999, with a small design team drawn from the same development staff. A short trailer for the game is included in Dungeon Keeper 2, which shows Horny reaching the surface world. The sequel to Dungeon Keeper 2, it was set to lead the player to do battle in the surface realm of the goodly heroes. It was set to be the next instalment in the Dungeon Keeper franchise. ![]() Dungeon Keeper 3: War for the Overworld is a cancelled PC strategy game developed by Bullfrog Productions for Microsoft Windows. ![]() Another cool feature is the “watch folder” function. Even clips under the dreaded red render bar often play smoothly. ![]() EDIUS 6 doesn’t require constant rendering as it works with most video formats natively. And, mind you, this performance is on an older 2.5GHz AMD quad-core with 6GBs of RAM and a NVIDIA GeForce GTS 250. You can even shuffle assets around in a sequence while the play head is moving, without bringing playback to a halt. The included bonus filters and plug-ins neatly round out EDIUS, giving it extra functionality.īoth high definition and standard video work side by side in the timeline without issue. The arrangement and even color of the program windows is modifiable. The user interface is clean, easy to navigate and keeps important functions within reach. Installation is quick and simple without additional updates or patches to download. The manual contains 23 pages of installation help, the USB key is essentially a security dongle, and the sticker is just for fun. The first disc installs the program the second holds all the bonus software and extra plug-ins. The box contains two discs, an install manual, a registration card, a USB key and an “ Edit Anything. However, it’s only available for Windows OS users. Competitively priced, EDIUS is in the company of some familiar big dogs in the editing arena like Premiere Pro, Avid and Final Cut. Under the HoodĮDIUS 6 is a sporty video editor with high aims and a sizeable fan base. EDIUS 6, from Grass Valley, is a pro competitor with a solid interface, impressive features and some pleasant surprises. Scores of programs compete against each other with new options, refined workspaces and streamlined workflows. As the demand for video increases, the video editing software market only gets more competitive. |
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